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Build a Story Machine
Photo by Mikhail Nilov on Pexels

Build a Story Machine

Language Arts
30 Min
activity

This challenge invites young learners to explore the core components of a story by designing and building a 'Storytelling Machine.' Using everyday materials, they'll create a device that generates random story prompts, fostering creativity and narrative skills.

The lesson goal is in this spark, your learner will identify and define key story elements: character, setting, problem, and object, design and construct a simple, functional 'storytelling machine' using household items and generate and articulate original stories inspired by randomly selected story elements.

What You Need

Missing something? Don't let it stop you. The app offers easy alternatives for every item you have at home.

Cardboard
Scissors
Markers
Paper
Pencil
Glue

Learning Guide

Step-by-step guidance. No preparation required.

  1. 1

    Introduction5 Min

    • Discuss favorite stories and their parts.
    • Move on when Student identifies at least two basic story elements (e.g., characters, setting).
  2. 2

    Explore & Plan8 Min

    • Brainstorm ideas for your machine's design.
    • Discuss how it will pick story elements.
    • Sketch out your Storytelling Machine.
    • Move on when Student has a clear idea of what their story machine will look like and what elements it will feature.
    Explore & Plan
    Photo by Flickr on Pexels
  3. 3

    Discussion6 Min

    • Brainstorm fun characters for your machine.
    • Think of exciting settings for stories.
    • Suggest tricky problems for characters to solve.
    • Invent special objects for your stories.
    • Move on when Student has chosen several distinct ideas for each story element category (character, setting, problem, object).
    Discussion
    Photo by Kirill Ozerov on Pexels
  4. 4

    Activity9 Min

    • Gather all your building materials.
    • Draw or write your story elements clearly.
    • Cut out each character, setting, problem, and object.
    • Attach all elements to build your machine.
    • Use your machine to generate story ideas!
    • Move on when Student has completed their storytelling machine and used it to generate at least one set of story elements.
    Activity
    Photo by Mikhail Nilov on Pexels
  5. 5

    Summary2 Min

    • Reflect on your new Storytelling Machine.
    • Move on when Student shares one key takeaway about story elements or the building process.

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